add DirectionalLight and setup input methods
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@@ -27,6 +27,7 @@ points = PackedVector3Array(-66.5774, -8.87646, 19.4626, -36.735, 0.304567, 7.99
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script = ExtResource("1_lrw8a")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Plane"]
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gi_mode = 2
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mesh = ExtResource("1_s05fj")
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skeleton = NodePath("../..")
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@@ -50,3 +51,6 @@ shape = SubResource("ConvexPolygonShape3D_tmnsn")
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[node name="HUD" type="Camera3D" parent="Plane"]
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transform = Transform3D(1, -3.18388e-16, 3.4746e-16, 3.4746e-16, 0.996195, -0.0871557, -3.18388e-16, 0.0871557, 0.996195, 2.08165e-12, 50, 80)
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2814.34, 0, 0)
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